Friday, March 9, 2012

What is Warhammer 40k 5 EDITION rules in the new space marine codex with deepstriking?

I played warhammer 40k for a while, but with the new space marine codex, there is change where u can not assault out of the droppod, and also you can deepstrike half of your drop pods first turn, but I was wondering what happens if you had 3? Do we round it up? and is there still a scatter? or do i just drop them?What is Warhammer 40k 5 EDITION rules in the new space marine codex with deepstriking?
Fractions are always rounded up in WH40k. So, yes, if you have three drop-pods, you can deepstrike two of them on the first turn and roll for the remaining one on your second and subsequent turns. If you have only one drop-pod, it will always land on the first turn.



Deepstrike always scatters, so you still roll for scatter as normal, placing the Drop-pod on the table and the rolling 2D6 and a scatter dice to determine its final position.



Troops on board a drop-pod may disembark in the movement phase (following the normal rules for disembarkation from the vehicle that has moved) and run (or shoot!) in the shooting phase but may not charge in the Assault phase (they've just arrived on the battlefield and need a turn to get their tactical updates before they can go charging into the melee).What is Warhammer 40k 5 EDITION rules in the new space marine codex with deepstriking?
doesnt exist

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