Friday, March 9, 2012

Can you put on a helmet at warhammer 40 000 space marine at single player?

I really lik the game warhammer 40000 space marine, but I wonder if you can put on a space marine helmet on single player? because I realy like the helmets. already thanks.Can you put on a helmet at warhammer 40 000 space marine at single player?
To give you a simple answer, no because he doesn't have one.



And to sound like a proper nerd, the reason he doesn't have one because it is the lower ranks that wear the helmets. like when you start the game and meet up with the 1st guy, he is of a low rank and he did have a helmet but it was damaged so became useless.



There are not many Captains or sergeants which will wear a helmet.

How do you play this Warhammer nonsense?

Can someone (preferably someone who plays Warhammer) tell me step by step how to play Warhammer? I don't get it at all. A step by step example would be great. It's not too much to ask, is it?



There's 10 point's up for grabs and only 2 for anyone who tells me to go read or buy the $96 rulebook...



Thanks!How do you play this Warhammer nonsense?
There are two separate versions of warhammer: Warhammer Fantasy and Warhammer 40k. I will explain fantasy since that is my preference.



Each race has their strong points and they also have special rules incorporated. So it would be very difficult to explain step by step in-depth. But, the basic rules of the game are very easy to learn.



The game is played turn by turn and each turn is divided into these categories.



1. Movement phase

2. Magic phase

3. Shooting phase

4. Close combat.



In the movement phase the controlling player issues charges which is a move to engage in close combat. After that normal moves are made. Units move differently depending on the movement value. To fully understand this you would need the Warhammer Rulebook.



Next, in the magic phase, wizards attempt to cast spells using "power dice" while your opponent tries to dispel them with "dispel dice"



In the shooting phase, units with missile weapons attempt to shoot their weapons. Ballistic skill is used to try and hit the target and then the strength of the weapon is used against the targets toughness to kill. Each weapon has a different range, for example, a bolt thrower has a long range, while a longbow has a shorter distance.



The final phase is close combat in which your unit that charged, or a unit that is already engaged from a previous turn, attempt to fight and kill, or rout the enemy. Models fight back and forth using their weapon skill trying to hit the target and then using their strength to kill the target.



The game uses dice to determine whether attacks hit or miss, as well as doing other things such as magic. A tape measure is also used to help determine distances.



I view Warhammer Fantasy as being a complicated version of 40k. If you were interested in 40k, the basic rules are similar, the only difference is the game is split up into these phases:



1.Movement

2.Shooting

3.Assault



The movement phase is extremely simplified by having each foot troop moving up to 6 inches while vehicles move anywhere to 12 inches, all the way up to 20 inches.



Shooting is the same as warhammer fantasy.



Instead of charging like Warhammer Fantasy, in the assault phase you are allowed to charge into combat with 6 inches. At this point, combat is very similar.How do you play this Warhammer nonsense?
A step-by-step explanation wouldn't really help, because each race has its own special rules and variations and, even outside those, there are a wide variety of options for each unit, each turn and that's before you throw in magic.



Warhammer isn't an expensive hobby when you measure the time-to-investment ratio, but it does require a willingness to spend at least some money on it, otherwise it's probably not the right hobby for you. However, there is an alternative to the Big Red Book.



First of all, you can buy the Battle for Skull Pass, which is the same price as the BRB, but includes the rules in a handy A5 softback, two small armies (dwarfs and goblins) and all the dice and measuring sticks you need to get started.



Alternatively, if you're not interested in that money, you can find the A5 softback sold separately on eBay, usually for between $20 and $30. If you have a local wargaming club, it might be worth asking, because a lot of veterans can acquire multiple copies of the little rulebook. They might sell you one for a few bucks or even give you one for free (anything to get a new player into the hobby!).How do you play this Warhammer nonsense?
The easiest way to learn is to get down to your nearest Games Workshop store and ask the folks there! Check out the GW website to find the full list of stores. The staff will be more than happy to give you a run-down on how the game works, and if you've got time you can even play or watch a game yourself. If you enjoy it, they'll also be able to help you pick the army which most suits the way you want to play, and give tips on what models to buy first

Any groups in brisbane, that are interested in making/wearing suits from warhammer 40k?

I know there are groups for starwars for example the 501st legion. But I want warhammer/space marines alike. I am currently making my own grey knights power armor(whatever you call it). And would be interested in joining a group or starting one if there would be the numbers available.Any groups in brisbane, that are interested in making/wearing suits from warhammer 40k?
Might want to find locals via warhammer websites to hook up with on that.

Is there an online version of the Warhammer board game?

I'm looking to getting into the Warhammer game, and there are online versions of Dungeons and Dragons and even Magic: The Gathering. Is there any sort of online adaptation to the Warhammer Board game? I'm not looking for Warhammer Online, the MMORPG.Is there an online version of the Warhammer board game?
Warhammer isn't exactly one of the games you want to play online; its a game that showcases battlefield strategy and incorporates lots of measuring into the game. I know they say football is a game of inches (I know, I played it for years), but Warhammer really IS about the inches (or millimeters for non-US players). Its as much about painting the models as it is playing the game for some people.



D%26amp;D and Magic have online versions of the actual game because the gameplay can be easily simulated. Roleplaying (D%26amp;D) is basically storytelling, so it can even be played over AIM or any other messenger program. Magic's card can be simulated online and "randomized" by a program.



So basically to sum it up, Warhammer has no online equivalent because its not really something that can be easily simulated. Tabletop games are best played there because they really don't work anywhere else.Is there an online version of the Warhammer board game?
It isn't a board game. It's a table-top strategy game involving hand painted models and regiments of troops.

There is a game for the PC called Warhammer: Mark of Chaos. I only played a few maps, but the point structure and basic units are similar to the table-top game.

Where can i buy the cheapest warhammer gold?

Where can i buy the cheapest warhammer gold?Where can i buy the cheapest warhammer gold?
Try this

http://www.amazon.com/gp/search?ie=UTF8%26amp;鈥?/a>

Hope this helps

Good luck!

Where can i buy the cheapest warhammer gold?
Please look the cheapest warhammer gold at Amazon.



http://www.amazon.com/s/qid=1226134103/r鈥?/a>



Hope this help.



Good Luck.Where can i buy the cheapest warhammer gold?
buying gold is for chumps. If you can't take the time to actually play the game, go pick up a NASCAR racing game where you do not need to expend any effort. Its people like you that ruin MMOs.
you can compare prices on www.mmobux.com
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  • I want to start collecting warhammer any advice on what best way to start and what army?

    warhammer or the lord of the rings answers would be fab, also some answers on the best way to paint them to get best effectI want to start collecting warhammer any advice on what best way to start and what army?
    The best way to start is the boxed sets. The warhammer boxsets come with two armies and if dwarfs or orc and goblins appeal to you have the core of an army right away. add a battalion boxed set and you should be fairly close to 2,000 points once you add a spellcaster, general, and Battle standard bearer and some special and rare unitsI want to start collecting warhammer any advice on what best way to start and what army?
    Well, in all cases, the most important thing to decide straight away is which army or race you want to collect. It's a hard choice, isn't it? But you have to find the one that captures your attention most intensely, otherwise the trial of buying and painting all of those little soldiers will drive you quite barmy (that'll happen in any case, but if you love your army then at least you'll be happy and barmy, rather than just barmy).



    Once you've decided on your favourite army, and before you buy any models at all, buy the Army book (and you may want to buy two or three Army books before making your definite choice - don't worry, because they'll come in handy for knowing your enemies!). Once you've read it, go and get some advice at your local store or club from veterans who will give you some vital snippets to help you focus your plan. Alternatively, there are loads of online forums - but they have the drawback that it's not always easy to tell who the veterans are!



    With the basic knowledge foundation, you can then move forward to actually buying and painting the models. But try not to be like a kid in a sweetshop. You should know what your army's going to look like now, so you'll be able to write an Army list. But don't just write one. Write three. One of 500 points, one of 1000 points and one of 1500 points. Each smaller list should contain units and characters from the larger lists. That way you can build up you army in logical steps: 500 points at a time. This makes it easier to learn your way into the different aspects of the army as you go along. It also lets you tailor your second and third tranches or buying based on your experience with the first and so on.



    As for painting, there's no end of help out there on the Internet and in your local store or club. However, when it comes to Warhammer, the most important thing to say is: make sure your regiments rank up! It's so easy to build models without checking that they can actually stand next to each other in the neat regimental blocks that the game requires.



    After that, I'd say: put sand or flock on the bases before you undercoat them. Always use a spray undercoat (faster, easier and a much better finish). And, if you're new to painting toy soldiers, always use a black undercoat rather than a white one.



    And don't wait to finish your painting before hitting the tabletop!I want to start collecting warhammer any advice on what best way to start and what army?
    The two main differences between Lord of the Rings and Warhammer is that Lotr is more based on movie/book events and as such is more scenario based. Warhammer is made up by the creators so there is much more wiggle room for changes.



    I collect LOTR and have found that there are so many different races available that they are very effective. I recommend the new dwarf models that were just released as the dwarves are tough as nails and now that the plastic models are out, they are much cheaper too.



    As far as painting, if you are doing LOTR, then just get the supplement that goes with your models and painting guides are in them.



    Good luck
    Go humans all the way!! Apart from that check out a warhammer site you will learn all you want to know there.

    Can someone explain how to play the combat phase in Warhammer Fantasy?

    Can someone explain how to play Warhammer Combat Phase i'm read the rulebook but i cant understand it i have the battle of skull pass but i just can understand it can someone explain it easier for me please.Can someone explain how to play the combat phase in Warhammer Fantasy?
    After all of the other phases are completed you go into combat phase in which the player who charges strikes first (only on the first round of combat, after that it is based on initiative). to hit you compare the WS of the fighters. if they are the same the attacker hits on a 4+, if the attackers is 1 or more higher then he/she/it (lol) hits on a 3+. But if the defenders WS is more than twice that of the attackers then the attacker will hit on a 5+.



    After you calculate the hits you go into the damage calculation calculation part. in hear you compare the attackers S to the defenders toughness. If they are even (say S3 and T3) the attacker will wound the defender on a 4+. If the S is 1 higher then the T then the attacker will wound on a 3+, 2 higher will wound on a 2+. if the S is lower then the T then the attacker will wound on a 5 or 6 depending on the difference.



    and finally for the fun part. Now you need to calculate the Armor save. using dwarfs as an example a typical warrior will get a 3+ save, this is because they have heavy armour, shield, and a hand weapon (which only counts for close combat). after you find out what the Armour save is you will actually raise the number depending on the strength of the attacker a S4 enemy will change an armour save from a 3+ to a 4+.S5 will put you at a 5+. S6 6+. S7 or higher you get no Amour save (ha! ha!).



    And last but not least combat resolution. please just read the book 4 that one.



    If you have any questions you can E-Mail me at curtisthornsberry@yahoo.com. Or call your frendly naborhood Games WorkshopCan someone explain how to play the combat phase in Warhammer Fantasy?
    Well trot off back to your normal life Anna, don't let us get in the way of your television watching or whatever passes for fun in your world.



    This might sound like ducking the question Adam, but if you have a Games Workshop near you just go in and ask the staff. They'll be happy to run through it with you, running demo games and combats is a big part of what they're paid for and they like doing it.



    If that's not an option, then learn by trial and error - don't try to understand it just by reading the book, set it up and do it. That's the best way to see how it works. Start at page 8 and go through it line by line until page 18. There's a summary on page 22 once you have got the basics, which will remind you of what order things go in.



    The game runs in turns. In turn one, you have a go and then (when you have finished) your opponent has a go. Then it is the end of the turn, and the next turn starts.



    There are a set number of things (phases) you can do in your turn. You have to do them in order - if you forget to move a unit in the movement phase and then you start combat, you can't then say "oh, hang on" and go back and move that unit. So you need to think it all out in advance.



    Once you have moved, including charges, you then get to shoot with any unit that is not already in a close-up fight. And then you resolve the fighting between the units that are in a close-up fight. Then you remove the dead, and it's your opponent's go.



    Hope this helps. My advice is definitely to grab an opponent and get stuck in.Can someone explain how to play the combat phase in Warhammer Fantasy?
    No idea.



    Is warhammer a bit sad?



    I am an oldie but my kids say that warhammer is for odd balls.



    This is not a criticism, just a question.



    I wonder if Snakey B might want to become one of my Fans after he recovers from his Sense of Humour Removal Surgery?